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restitution
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S1: Colyseus Authoritative Server + Invite Codes
S2: Stable Unit Spawn & Basic Control
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kaykayyali
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kaykayyali
1.6 E2E verification: select unit, move with pathfinding
#9
opened
2026-05-30 03:28:04 +00:00
by
kaykayyali
S2: Stable Unit Spawn & Basic Control
1.5 Auto-spawn player units on game start
#8
opened
2026-05-30 03:28:03 +00:00
by
kaykayyali
S2: Stable Unit Spawn & Basic Control
1.4 Connect PathfindingSystem for MOVE commands
#7
opened
2026-05-30 03:28:03 +00:00
by
kaykayyali
S2: Stable Unit Spawn & Basic Control
1.3 Connect SelectionSystem to scene input
#6
opened
2026-05-30 03:28:03 +00:00
by
kaykayyali
S2: Stable Unit Spawn & Basic Control
1.2 Wire Orchestrator + Systems into Map_Player scene
#5
opened
2026-05-30 03:28:03 +00:00
by
kaykayyali
S2: Stable Unit Spawn & Basic Control
1.1 Port skin system into Unit base class
#4
opened
2026-05-30 03:27:56 +00:00
by
kaykayyali
S2: Stable Unit Spawn & Basic Control
E2E smoke test: game loads → backend connects → no crash
automation
e2e
test
#3
opened
2026-05-29 23:46:08 +00:00
by
kaykayyali
CombatSystem: 30 tests failing - .projectiles.add not a function
bug
tests
#2
opened
2026-05-29 23:46:08 +00:00
by
kaykayyali
Backend crash: jsdom module not found in production container
blocker
bug
#1
opened
2026-05-29 23:46:08 +00:00
by
kaykayyali