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1.6 E2E verification: select unit, move with pathfinding
#9 opened 2026-05-30 03:28:04 +00:00 by kaykayyali S2: Stable Unit Spawn & Basic Control
1.5 Auto-spawn player units on game start
#8 opened 2026-05-30 03:28:03 +00:00 by kaykayyali S2: Stable Unit Spawn & Basic Control
1.4 Connect PathfindingSystem for MOVE commands
#7 opened 2026-05-30 03:28:03 +00:00 by kaykayyali S2: Stable Unit Spawn & Basic Control
1.3 Connect SelectionSystem to scene input
#6 opened 2026-05-30 03:28:03 +00:00 by kaykayyali S2: Stable Unit Spawn & Basic Control
1.2 Wire Orchestrator + Systems into Map_Player scene
#5 opened 2026-05-30 03:28:03 +00:00 by kaykayyali S2: Stable Unit Spawn & Basic Control
1.1 Port skin system into Unit base class
#4 opened 2026-05-30 03:27:56 +00:00 by kaykayyali S2: Stable Unit Spawn & Basic Control
E2E smoke test: game loads → backend connects → no crash automation e2e test
#3 opened 2026-05-29 23:46:08 +00:00 by kaykayyali
CombatSystem: 30 tests failing - .projectiles.add not a function bug tests
#2 opened 2026-05-29 23:46:08 +00:00 by kaykayyali
Backend crash: jsdom module not found in production container blocker bug
#1 opened 2026-05-29 23:46:08 +00:00 by kaykayyali
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