Files
restitution/Dockerfile
kaykayyali 3fc29f728e feat: Colyseus authoritative server + invite-code lobby
- Replace socket.io relay with Colyseus 0.15 authoritative server
- GameRoom with GameState schema (players, units, resources)
- Pure TS services: CombatResolver, EconomyService, PathfindingService, UnitManager
- POST /api/create-room → 4-char invite code
- React/MUI LobbyScreen: Create (shows code + START GAME) / Join by code
- ColyseusClient: joinOrCreate/join by room type = invite code
- Nginx: static assets direct, all else proxied to Colyseus (WS upgrade)
- Content-hashed JS bundles for Cloudflare cache-busting
- 1-player lobbies: START GAME button bypasses 2-player wait
2026-05-30 02:49:20 +00:00

32 lines
743 B
Docker

# Multi-stage build for Restitution
# Stage 1: Build (Node.js + webpack)
FROM node:20-alpine AS builder
# Install build deps for canvas (native module)
RUN apk add --no-cache build-base python3 cairo-dev pango-dev giflib-dev jpeg-dev
WORKDIR /app
COPY package*.json ./
RUN npm install --legacy-peer-deps
COPY . .
RUN npx webpack --mode production --output-path ./dist
# Stage 2: Backend (Colyseus authoritative server)
FROM node:20-alpine AS backend
WORKDIR /app
COPY gameServer/ ./
RUN npm install
EXPOSE 8081
CMD ["npm", "start"]
# Stage 3: Frontend (Nginx)
FROM nginx:alpine AS frontend
COPY --from=builder /app/dist/ /usr/share/nginx/html
COPY nginx.conf /etc/nginx/conf.d/default.conf
EXPOSE 80
CMD ["nginx", "-g", "daemon off;"]