- Replace socket.io relay with Colyseus 0.15 authoritative server - GameRoom with GameState schema (players, units, resources) - Pure TS services: CombatResolver, EconomyService, PathfindingService, UnitManager - POST /api/create-room → 4-char invite code - React/MUI LobbyScreen: Create (shows code + START GAME) / Join by code - ColyseusClient: joinOrCreate/join by room type = invite code - Nginx: static assets direct, all else proxied to Colyseus (WS upgrade) - Content-hashed JS bundles for Cloudflare cache-busting - 1-player lobbies: START GAME button bypasses 2-player wait
15 lines
299 B
YAML
15 lines
299 B
YAML
http:
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routers:
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restitution-router:
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rule: "Host(`restitution.damascusfront.net`)"
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service: restitution-service
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entryPoints:
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- websecure
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tls: {}
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services:
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restitution-service:
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loadBalancer:
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servers:
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- url: "http://restitution:8081"
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