[S3] CrewManager: morale buff system + injury tracking #47

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opened 2026-05-23 05:57:03 +00:00 by kaykayyali · 0 comments
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Create CrewManager.js. Morale 0-100 scale. Buffs at >70: faster reload, crew warning shouts, reticle assist. Recovery: +2/sec no damage. Stress: -5 per hit, -15 per injury. Crew death: driver dead=no movement, gunner dead=no turret, loader dead=no fire, radio dead=no early warning. Role reassignment: 50% effectiveness. TDD: test buff activation threshold, recovery rate, injury penalties, role-reassignment math.

Create CrewManager.js. Morale 0-100 scale. Buffs at >70: faster reload, crew warning shouts, reticle assist. Recovery: +2/sec no damage. Stress: -5 per hit, -15 per injury. Crew death: driver dead=no movement, gunner dead=no turret, loader dead=no fire, radio dead=no early warning. Role reassignment: 50% effectiveness. TDD: test buff activation threshold, recovery rate, injury penalties, role-reassignment math.
kaykayyali added this to the S3: Crew + Morale + Radio + Heat milestone 2026-05-23 05:57:03 +00:00
kaykayyali added the slice-3 label 2026-05-23 05:57:03 +00:00
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