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kaykayyali/iron-requiem
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Code Issues 19 Pull Requests Actions Packages Projects Releases Wiki Activity
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S1: Tank Physics + Periscope + One Pattern + Save/Load S2: Full Combat Loop S3: Crew + Morale + Radio + Heat S4: Campaign + Zones + Cutscenes + Polish Map Redesign: Procedural Tilemap System Recovery Phase 1: Enemy Sprites Visible Recovery Phase 2: Enemy Fire Logic Recovery Phase 3: HUD Gauge Visibility Recovery Phase 4: Build Pipeline Cleanup Recovery Phase 5: Integration Test + Closure S1: Tank Physics + Periscope + One Pattern + Save/Load S3: Crew + Morale + Radio + Heat S4: Campaign + Zones + Cutscenes + Polish
Closed milestones
Gameplay Fixes: Tank Rotation + Shell Speed S2: Full Combat Loop
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kaykayyali
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blocked
bug
design
documentation
enhancement
high-priority
research
slice-1
slice-2
slice-3
slice-4
testing
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S1: Tank Physics + Periscope + One Pattern + Save/Load
S2: Full Combat Loop
S3: Crew + Morale + Radio + Heat
S4: Campaign + Zones + Cutscenes + Polish
Map Redesign: Procedural Tilemap System
Recovery Phase 1: Enemy Sprites Visible
Recovery Phase 2: Enemy Fire Logic
Recovery Phase 3: HUD Gauge Visibility
Recovery Phase 4: Build Pipeline Cleanup
Recovery Phase 5: Integration Test + Closure
S1: Tank Physics + Periscope + One Pattern + Save/Load
S3: Crew + Morale + Radio + Heat
S4: Campaign + Zones + Cutscenes + Polish
Closed milestones
Gameplay Fixes: Tank Rotation + Shell Speed
S2: Full Combat Loop
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kaykayyali
Verify: Full game loop end-to-end + milestone closure
#100 opened 2026-05-24 04:30:39 +00:00 by kaykayyali Recovery Phase 5: Integration Test + Closure 0 / 9
Verify: Single bundle script in index.html
#99 opened 2026-05-24 04:30:38 +00:00 by kaykayyali Recovery Phase 4: Build Pipeline Cleanup 0 / 4
Verify: HUD gauges render visibly
#98 opened 2026-05-24 04:30:37 +00:00 by kaykayyali Recovery Phase 3: HUD Gauge Visibility 0 / 6
Verify: All enemy types fire bullet patterns
#97 opened 2026-05-24 04:30:36 +00:00 by kaykayyali Recovery Phase 2: Enemy Fire Logic 0 / 7
Verify: Enemy sprites visible on screen
#96 opened 2026-05-24 04:30:35 +00:00 by kaykayyali Recovery Phase 1: Enemy Sprites Visible 0 / 7
[S4] Endings: 4 bleak ending conditions + triggers slice-4
#60 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] Ghost Crew: top-50 runs storage + display slice-4
#59 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] Data files: zones, upgrades, dialogue slice-4
#58 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] ScavengeSystem: post-combat resource extraction slice-4
#57 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] UpgradeTree: permanent buffs + salvage currency slice-4
#56 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] CutsceneScene: side-view narrative sequences slice-4
#55 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] ZoneManager: zone loading + transitions + memory cleanup slice-4
#54 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S4] CampaignMap: mission selection + zone gating slice-4
#53 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S4: Campaign + Zones + Cutscenes + Polish
[S3] PauseScene: full pause menu + settings slice-3
#52 opened 2026-05-23 05:57:04 +00:00 by kaykayyali S3: Crew + Morale + Radio + Heat
[S3] Iron Ledger: downtime journaling + morale recovery slice-3
#51 opened 2026-05-23 05:57:03 +00:00 by kaykayyali S3: Crew + Morale + Radio + Heat
[S3] DiegeticHUD: needle gauges + sprite ammo + hatch state slice-3
#50 opened 2026-05-23 05:57:03 +00:00 by kaykayyali S3: Crew + Morale + Radio + Heat
[S3] RadioSystem: interception + ghost transmissions slice-3
#49 opened 2026-05-23 05:57:03 +00:00 by kaykayyali S3: Crew + Morale + Radio + Heat
[S3] HeatSystem: temperature + freeze-thaw cycle slice-3
#48 opened 2026-05-23 05:57:03 +00:00 by kaykayyali S3: Crew + Morale + Radio + Heat
[S3] CrewManager: morale buff system + injury tracking slice-3
#47 opened 2026-05-23 05:57:03 +00:00 by kaykayyali S3: Crew + Morale + Radio + Heat
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