2025-12-28 - 2026-06-28

Overview

0 Active Pull Requests
15 Active Issues
Excluding merges, 2 authors have pushed 13 commits to main and 13 commits to all branches. On main, 212 files have changed and there have been 112752 additions and 3669 deletions.

6 Issues closed from 1 user

Closed #11 Wire Orchestrator + Systems into Map_Player 2026-05-30 03:52:20 +00:00

Closed #12 Connect SelectionSystem to scene input 2026-05-30 03:52:20 +00:00

Closed #13 Connect PathfindingSystem for MOVE commands 2026-05-30 03:52:20 +00:00

Closed #14 Auto-spawn player units on game start 2026-05-30 03:52:20 +00:00

Closed #15 E2E verification: select→move 2026-05-30 03:52:20 +00:00

Closed #10 Port skin system into Unit base class 2026-05-30 03:52:19 +00:00

15 Issues created by 1 user

Opened #1 Backend crash: jsdom module not found in production container 2026-05-29 23:46:08 +00:00

Opened #2 CombatSystem: 30 tests failing - .projectiles.add not a function 2026-05-29 23:46:08 +00:00

Opened #3 E2E smoke test: game loads → backend connects → no crash 2026-05-29 23:46:08 +00:00

Opened #4 1.1 Port skin system into Unit base class 2026-05-30 03:27:56 +00:00

Opened #5 1.2 Wire Orchestrator + Systems into Map_Player scene 2026-05-30 03:28:03 +00:00

Opened #6 1.3 Connect SelectionSystem to scene input 2026-05-30 03:28:03 +00:00

Opened #7 1.4 Connect PathfindingSystem for MOVE commands 2026-05-30 03:28:03 +00:00

Opened #8 1.5 Auto-spawn player units on game start 2026-05-30 03:28:03 +00:00

Opened #9 1.6 E2E verification: select unit, move with pathfinding 2026-05-30 03:28:04 +00:00

Opened #10 Port skin system into Unit base class 2026-05-30 03:52:04 +00:00

Opened #11 Wire Orchestrator + Systems into Map_Player 2026-05-30 03:52:04 +00:00

Opened #12 Connect SelectionSystem to scene input 2026-05-30 03:52:04 +00:00

Opened #13 Connect PathfindingSystem for MOVE commands 2026-05-30 03:52:04 +00:00

Opened #14 Auto-spawn player units on game start 2026-05-30 03:52:05 +00:00

Opened #15 E2E verification: select→move 2026-05-30 03:52:05 +00:00