kaykayyali a052e89151 fix: Phaser renders on game start, static assets served correctly
- app.jsx: mount Phaser in useEffect (not render), import Phaser properly
- webpack: add CopyWebpackPlugin to bundle public/ assets into dist/
- nginx: serve .tmj/.json/.png game assets as static files (not proxied)
- colyseus.js: pin to 0.15 to match server @colyseus/schema 2.x
- Result: zero JS errors, tilemap loads, Phaser canvas renders
2026-05-30 03:09:56 +00:00
2026-05-24 00:12:57 +00:00
2026-05-24 00:12:57 +00:00
2026-05-24 00:12:57 +00:00
2026-05-24 00:12:57 +00:00
2026-05-24 00:12:57 +00:00
Description
No description provided
Readme 2.6 MiB
Languages
JavaScript 83.9%
TypeScript 14.4%
Python 1.4%
CSS 0.2%