d2e3c8e38573ced636170a71898a963916d6d402
- Added src/systems/UnitFactory.js with spawnInfantry() and spawnTank() - Wires into Map_Player.create() with goodGuys/badGuys containers - Auto-spawn conditional: skip createInfantry() when connected to Colyseus - Spawns 2 test infantry on game start for immediate testing - createInfantry() made defensive — won't recreate containers if they already exist - 4 new tests: team assignment (player/enemy), container routing, multiple spawns - 10 JS suites pass (170 tests), zero regressions against pre-existing baseline
Restitution
- Somehow I deleted the og readme....
- Client WS library: https://github.com/heineiuo/isomorphic-ws
- FSM library: https://xstate.js.org/docs/packages/xstate-fsm/#api
Description
Languages
JavaScript
83.9%
TypeScript
14.4%
Python
1.4%
CSS
0.2%